![]() And everyone else? Well, that’s where things get difficult.Īttila doesn’t shake up the existing formula too seriously, once again splitting the gameplay between turn-based movement, action and diplomacy on the Grand Campaign map, which inevitably leads to real-time tactical battles when your forces and enemy forces clash. If you’re a Total War enthusiast who has already mastered the basics, you’ll be impressed that what’s old is so solid and playable, and that what’s new spices things up a little. It takes a new, less familiar era – the collapse of the Roman Empire and the heyday of the Goths and Huns – and brings it to life, while mining it for interesting new ideas and game mechanics. While it’s still, on day one, prone to the odd crash here and there, it’s generally a solid, intelligently conceived new chapter. ![]() This latter group should be better pleased by Total War: Attila. In recent years, however, Total War has lost a little of its grip, losing its mainstream audience while struggling with AI, balance and stability issues that have upset some of its long-term fans. ![]() From the original Shogun through to 2009’s Empire, Creative Assembly successfully combined impressive 3D graphics with exciting, tactical warfare and an approachable but satisfying framework of conquest and diplomacy. For a while Total War vied with Civilization as the PC’s most essential strategy series. ![]()
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